Flex Conference (Physical / Digital)

International Conference on Human-Computer Interaction in Software Engineering (ICHCISE - 26)

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Conference Session Tracks

SDG Wheel

Aligned with

UN Sustainable Development Goals

This conference contributes to global sustainability by aligning its research discussions and academic sessions with key United Nations Sustainable Development Goals.

SDG 3 SDG 3 — Good Health and Well-being
SDG 4 SDG 4 — Quality Education
SDG 8 SDG 8 — Decent Work and Economic Growth
SDG 9 SDG 9 — Industry, Innovation and Infrastructure
SDG 10 SDG 10 — Reduced Inequalities
SDG 16 SDG 16 — Peace, Justice and Strong Institutions
Track 01

User-Centered Design in Software Engineering

This track focuses on methodologies and practices that prioritize user needs in the software development lifecycle. It aims to explore innovative approaches to integrating user feedback into design processes.

Track 02

Usability Engineering and Evaluation

This session will delve into techniques for assessing and enhancing the usability of software applications. Participants will discuss metrics and frameworks for evaluating user experience and satisfaction.

Track 03

Interaction Design Principles for Software Applications

This track emphasizes the foundational principles of interaction design as applied to software engineering. It will cover best practices for creating intuitive and engaging user interfaces.

Track 04

Cognitive Modeling in Software Development

This session explores the application of cognitive modeling techniques to understand user behavior and improve software usability. Researchers will present findings on how cognitive theories can inform design decisions.

Track 05

Accessibility in Software Engineering

This track addresses the importance of accessibility in software design, focusing on strategies to make applications usable for individuals with diverse abilities. Discussions will include compliance with accessibility standards and innovative design solutions.

Track 06

UX Research Methodologies in Software Development

This session will highlight various user experience research methodologies that inform software engineering practices. Participants will share insights on qualitative and quantitative approaches to understanding user needs.

Track 07

Visual Interface Design for Enhanced User Engagement

This track focuses on the role of visual design in creating compelling software interfaces. It will examine techniques for leveraging aesthetics to improve user engagement and satisfaction.

Track 08

Adaptive Interfaces and Personalization in Software

This session will explore the development of adaptive interfaces that respond to user preferences and behaviors. Discussions will include the impact of personalization on user experience and software effectiveness.

Track 09

Multimodal Interaction in Software Applications

This track investigates the integration of multiple interaction modalities in software design, such as voice, touch, and gesture. Participants will discuss the benefits and challenges of creating multimodal user experiences.

Track 10

Gamification Strategies in Software Engineering

This session will explore the application of gamification principles to enhance user engagement in software applications. Researchers will present case studies and frameworks for implementing game-like elements effectively.

Track 11

Emotional Design in Software Interfaces

This track focuses on the role of emotional design in creating software interfaces that resonate with users. Discussions will include strategies for eliciting positive emotional responses through design choices.

Important Dates

Early Bird Registration :21st July 2026

Paper Submission Deadline :26th July 2026

Last Date of Registration : 5th August 2026

Date of Conference : 20th - 21st August 2026

Supporting Academic Continuity

APSTE ensures that research and publication processes continue without interruption in the current global situation. Participants can present their work through digital and integrated formats.

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