Flex Conference (Physical / Digital)

International Conference on Virtual Tourism Activities and Technology (ICVTAT - 27)

Conference Session Tracks

SDG Wheel

Aligned with

UN Sustainable Development Goals

This conference contributes to global sustainability by aligning its research discussions and academic sessions with key United Nations Sustainable Development Goals.

SDG 4 SDG 4 — Quality Education
SDG 8 SDG 8 — Decent Work and Economic Growth
SDG 9 SDG 9 — Industry, Innovation and Infrastructure
SDG 10 SDG 10 — Reduced Inequalities
SDG 11 SDG 11 — Sustainable Cities and Communities
SDG 12 SDG 12 — Responsible Consumption and Production
SDG 17 SDG 17 — Partnerships for the Goals
Track 01

Innovations in Virtual Tourism Technologies

This track explores the latest advancements in technologies that enhance virtual tourism experiences. Topics may include augmented reality, virtual reality, and immersive simulations that redefine how users engage with destinations.

Track 02

Applications of Travel Technology in Hospitality

This session focuses on the integration of travel technology within the hospitality sector. Discussions will cover automation, customer service enhancements, and the impact of technology on guest experiences.

Track 03

Creating Engaging Virtual Tours

This track examines methodologies for designing and implementing captivating virtual tours. Participants will analyze techniques such as video-based tours, interactive elements, and user engagement strategies.

Track 04

Simulation Techniques for Tourism Management

This session delves into simulation methods used in tourism management to optimize operations and enhance decision-making. Case studies will highlight successful implementations and their outcomes.

Track 05

Stitching Technologies for Virtual Experiences

This track investigates the various stitching techniques, including rectilinear and spherical stitching, used to create seamless virtual environments. Participants will discuss the technical challenges and solutions in producing high-quality visuals.

Track 06

Web-Based Platforms for Virtual Tourism

This session focuses on the development and utilization of web-based platforms that facilitate virtual tourism activities. Topics will include user interface design, accessibility, and the role of online marketing.

Track 07

Historical Contexts in Virtual Tourism

This track explores how historical narratives can be integrated into virtual tourism experiences. Participants will discuss methods for accurately representing history through technology and its impact on visitor engagement.

Track 08

Hospitality Standards in Virtual Environments

This session addresses the establishment of hospitality standards within virtual tourism contexts. Discussions will focus on quality assurance, user satisfaction, and the implications for service delivery.

Track 09

Real Estate and Virtual Tours

This track explores the intersection of real estate marketing and virtual tourism technologies. Participants will analyze how virtual tours can enhance property showcasing and buyer engagement.

Track 10

Interdisciplinary Approaches to Virtual Tourism

This session encourages interdisciplinary collaboration in the field of virtual tourism. Participants will share insights from various fields, including engineering, design, and social sciences, to foster innovation.

Track 11

Future Trends in Travel Technology Applications

This track anticipates future developments in travel technology and their potential applications in tourism. Discussions will include emerging technologies, consumer behavior shifts, and the evolution of travel experiences.

Important Dates

Early Bird Registration :18th February 2027

Paper Submission Deadline :23rd February 2027

Last Date of Registration : 5th March 2027

Date of Conference : 20th - 21st March 2027